Difference between revisions of "Weathered Wasabi Warehouse"

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| title = Weathered Wasabi Warehouse
 
| title = Weathered Wasabi Warehouse
 
| image = Logo_WeWasWarehouse.png
 
| image = Logo_WeWasWarehouse.png
| alt = The Studio RGB-Newt logo above the beta logo for the Weathered Wasabi Warehouse game.
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| alt = The logo for the Weathered Wasabi Warehouse game, in red, green, and blue colours with yellow wooden chopsticks in the middle.
| caption = Early logo design.
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| caption = The game's logo.
 
| developer = Studio RGB-Newt
 
| developer = Studio RGB-Newt
 
| publisher = The Fishal Project
 
| publisher = The Fishal Project
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* ''[https://steamcommunity.com/app/1277350 Weathered Wasabi Warehouse]'' on Steam Community
 
* ''[https://steamcommunity.com/app/1277350 Weathered Wasabi Warehouse]'' on Steam Community
  
Codex Gamicus, HowLongToBeat.com, Game UI Database, GameFAQs, Gamepedia, GOGDB, IGDB, IGN, IMDb, IsThereAnyDeal.com, Metacritic, MobyGames, OpenCritic, PCGamingWiki, ProtonDB, RAWG.io, Speedrun.com, SteamDB, StrategyWiki, TCRF Wiki, TVTropes, Wikipedia, WineHQ: [Pending]
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Codex Gamicus, HowLongToBeat.com, Game UI Database, GameFAQs, Gamepedia, GiantBomb, GOGDB, IGDB, IGN, IMDb, IsThereAnyDeal.com, Metacritic, MobyGames, OpenCritic, PCGamingWiki, ProtonDB, RAWG.io, Speedrun.com, SteamDB, StrategyWiki, TCRF Wiki, TVTropes, Twitch, Wikipedia, WineHQ: [Pending]
  
 
[[Category: Weathered Wasabi Warehouse]]
 
[[Category: Weathered Wasabi Warehouse]]
 
[[Category: Games]]
 
[[Category: Games]]

Revision as of 10:48, 20 January 2021

Weathered Wasabi Warehouse
The logo for the Weathered Wasabi Warehouse game, in red, green, and blue colours with yellow wooden chopsticks in the middle.
The game's logo.
Developer(s)Studio RGB-Newt
Publisher(s)The Fishal Project
Director(s)Darien Brice Dickinson
EngineUnreal Engine 4.26 (current)
Unreal Engine 5 (future)
Platform(s)
Release
  • WW: TBA
Genre(s)Action, Party, Rhythm
Mode(s)Single-player, multiplayer

Weathered Wasabi Warehouse is an upcoming action party game / microgame compilation, developed by Studio RGB-Newt and published by The Fishal Project, for PC (Windows, macOS, and Linux), mobile devices (Android and iOS), and consoles mainly released during the eighth and ninth generations of video gaming (including Nintendo Switch, PlayStation 4/5, Xbox One/Series X/Series S).

The game has the player completing microgames: simple tasks with short instructions which must be completed before time runs out, or before the win condition can't be met anymore. It features a single-player story mode featuring Studio RGB-Newt mascots and characters, a multiplayer mode inspired by the Team Fortress 2 custom gamemode "TF2Ware", and an arcade mode containing a library of unlockable media content.

Gameplay

Story Mode

The Aussie Goldmine

Multiplayer

Arcade Mode

Plot

Story

Setting

Characters

Development

Concept

Design

Marketing

Release

Reception

Legacy

References

External links

Store links

Amazon Appstore, Epic Games Store, FireFlower Games, GamersGate, Gamesplanet, GOG.com, Green Man Gaming, Google Play Store, Indie DB, iOS App Store, Kartridge, Mac App Store, Microsoft Store, Nintendo eShop, Oculus Store, PlayStation Store, Stadia Store, Viveport: [Pending.]

More information

Codex Gamicus, HowLongToBeat.com, Game UI Database, GameFAQs, Gamepedia, GiantBomb, GOGDB, IGDB, IGN, IMDb, IsThereAnyDeal.com, Metacritic, MobyGames, OpenCritic, PCGamingWiki, ProtonDB, RAWG.io, Speedrun.com, SteamDB, StrategyWiki, TCRF Wiki, TVTropes, Twitch, Wikipedia, WineHQ: [Pending]