Weathered Wasabi Warehouse: 8-Bit Edition
Weathered Wasabi Warehouse: 8-Bit Edition | |
---|---|
![]() The game's title screen | |
Developer(s) | Studio RGB-Newt |
Publisher(s) | The Fishal Project |
Director(s) | Darien Brice Dickinson |
Engine | NESmaker |
Platform(s) | Nintendo Entertainment System |
Release |
|
Genre(s) | Action, Arcade |
Mode(s) | Single-player |
Weathered Wasabi Warehouse: 8-Bit Edition (or Weathered Wasabi Warehouse (8-Bit Prologue), according to the game's title screen), is an upcoming action game / microgame compilation, developed by Studio RGB-Newt and published by The Fishal Project, for the Nintendo Entertainment System.
Like the main game on which it was based, the game has the player completing gauntlets of microgames: simple tasks with short instructions which must be completed before time runs out, or before the win condition can't be met anymore. Unlike the main game however, there is no multiplayer, or additional modes such as "The Aussie Goldmine: International" mode, or Arcade Mode. The game's story details the events leading up to Flye and Frie's first meeting of each other in the Weathered Wasabi Warehouse franchise canon.