|Nyah Has an Adventure character|
|First appearance||Enter: Nyah|
|Last appearance||Nyah Has a Movie|
|Created by||Darien Brice Dickinson|
|Additional design by||CanisAries|
Arph (short for Arphedan) is a main character of the animated series Nyah Has an Adventure. Arph was created by Darien Brice Dickinson in 2007, as a comic character called Dan the Dog. In 2016, this name was changed to "Arph", as a reference to sounds dogs make, and due to being part of the main cast, which needed a character with another 4-letter name that ended with the letter "h". Arph's full name references his original name.
In the series, Arph runs errands for the government, and meets Nyah and Lone when he gives them the keys to their new home. When his childhood friend Skye moves in next door to him, he introduces her to them.
- 1 Character sheet
- 2 Biography
- 3 Quotes
- 4 Trivia
- 5 Appearances
- 6 Reception
- 7 Gallery
- 8 See also
Arphedan's name refers to a canine's bark and an early version of the character called Dan the Dog. The short 4-character long version of the name also had to end in the letter H, and the long 8-character version of the name had to end in the letter N.
He had a natural birth in 1997 to dog creature parents, in Parramatta, New South Wales, Australia. Reportedly, his first words were "ignorance is bliss".
Arph is right-handed, and has fancy handwriting.
Arph's only appearance throughout the series is that of a dog creature.
Arph's fur is coloured white, dark-red, and brown, designed to match that of an Australian Shepherd.
Arph is technically bald, as he doesn't have any additional hair on top of his head, like most other creatures do. His ears are long and pointy. His eyes are white, with blue pupils. He has a regular dog's nose and carnivorous teeth.
His dog-like tail is dark-red and medium-length.
Health and Image
Arph keeps very fit and muscular by exercising whenever he can. He is light on his feet, and can catch the arms and legs of people attempting to punch or kick him, but has not so much luck catching small, inanimate objects, like balls.
While on the job, Arph wears a light-grey business suit, with a dark-blue shirt and light-blue tie. Outside of work, he prefers wearing a dark-blue sleeveless shirt and dark-grey shorts. Arph takes up learning instruments that don't require much effort to play, such as the triangle, as a joke. His scent is that of a clean pet dog, with a hint of burnt, smokey wood.
Arph speaks in a deep pitch, and despite being a jokester himself, only laughs at other people's jokes with a "Heh."
Arph's IQ is normal, and he has good memory. His temperament is melancholic. His learning style is social. He is emotionally stable.
Arph understands and interacts with others very well. Arph understands his own self very well. Arph is good with written and spoken words. Arph's perception to sounds, music, tones, and rhythms is clear. Arph understands their natural surroundings well. Arph can create and visualize images in their mind’s eye not too well. Arph can understand phenomena or questions beyond sensory data very well.
Arph has a good sense of hearing. Arph has a good sense of taste. Arph has a very good sense of smell. Arph has an okay sense of touch. Arph has good eyesight. Arph has bad intuition. Arph has not experienced synesthesia.
Arph's allegiance is to the Australian government, as he is employed by them. Arph has very high political awareness.
Arph is polite. Arph's alignment is Lawful Neutral. Arph is an optimist. Arph's vices are Greed, Sloth, and Pride (3 of 7).
Arph's primary objective over the course of the series is to improve his political career. When it comes to goals, he prioritizes easier stuff over harder stuff. He is very motivated to get things done. He has high self-esteem.
Arph's hobbies include exercising, software programming, and writing both fiction and non-fiction books.
He considers his current job as a government errands-boy to be a major accomplishment. He is ashamed of the fact that he has to lie to his superiors in the government in order to protect Nyah. If an obituary was written about him, it would include the phrase "Hopefully, he found the true meaning of bliss".
Arph's earliest memory is hanging out with Skye on her farm.
He is somewhat confident in his abilities. He has good creativity. He is generous. He is somewhat honest. He is somewhat loyal. He is not very patient. He is very predictable. He is very reliable. He is trustworthy.
Home, Work, and Education
Arph lives in a house in a suburb near Sydney, Australia. He has Australian citizenship. He sleeps and wakes up at regular times.
Arph is employed full-time by the Australian government to run various errands for them. Arph drives a government-provided vehicle, to get around. Arph does not have a criminal record.
Arph has a Bachelors for Australian Creatures degree.
Arph has a reputation among humans of being "the dependable one" out of his group of friends. He co-operates well with others. He can hold a good conversation.
Arph's home universe is the Primeverse. Arph is a main character.
The inspiration for Arph's current design was the Australian Shepherd breed of dog as interpreted by character designer CanisAries.
Arph's theme song is Fanfare to the Adventure (Arph ver.).
Episodes of the main series with a primary focus on Arph include: Something Happens, Arph Under the Arches, Contingency, Okay Then, Nyah Has an Adventure, Act II, Two Little, Too Late, Hehe, The New Old Friend, Arph Has an Adventure, Nyah Trek, Blah, Save the Date, Ignorance Isn't Bliss, and Ignorance Is Bliss.
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Arph's Myers-Briggs Personality Type is ESFJ.
“I guess you could say 'ignorance is bliss'”— Arph, his catchphrase
|Y||At least one appearance where the character is the focus of a shot|
|S||At least one appearance where the character is the focus of a shot, without spoken dialogue or narration|
|B||Background appearance or an appearance where the character is not the focus|
|M||No appearance, but a mention by name or title|
|N||No appearance and no mention by name or title|